Monsters Unchained Slot Game
Monsters Unchained Slot Game
Overview:
Are you brave enough to venture into the sinister cave of chained beasts in Red Tiger’s Monsters Unchained? Prepare to face the terrifying creatures that lurk in the dark.
The gaming grid is home to 3 monstrous beasts: the Minotaur, Medusa, and Cerberus. These fearsome monsters reveal their unique features every 10 spins when you break their chains. Brace yourself as the reels expand, wild symbols appear, and your winnings multiply. This is all while exploring these creatures’ dark and ominous world. But there’s more to discover: in Monster Spins, you can earn 10 Free Spins and witness the unleashed fury of these untamed monsters in each spin.
Get ready for an engaging experience that will keep you entertained and captivated. Can you handle the terror of the unchained beasts and emerge victorious? The challenge awaits!
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Game NameMonsters Unchained
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Game TypeSlot
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Game ProviderRed Tiger
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FeaturesChained Monsters and Chain Breakers, Minotaur, Medusa, Cerberus & Monster Spins
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PlatformsDesktop, Tablet, Smartphone, TV, iOS/Android Apps, Mini Games
Monsters Unchained has a base game which is played in cycles of 10 spins. For the first 9 spins in the cycle, when Chain Breaker symbols land, they are collected in their respective Monsters’ meters. Meters contain 3 steps, and breaking a monster’s chain completes 1 step of the meter. On the 10th spin, the monsters with at least 1 of their chains broken will trigger their corresponding feature on that spin. The more broken chains, the more potent the monsters’ features will be. After the 10th spin, the meters are cleared for the next cycle of spins.
Three types of Chain Breaker symbols may land – red, green, and blue, and they appear on all spins except the 10th. Only 1 Chain Breaker may land on a spin, and up to 3 Chain Breaker symbols of a specific type may land in a cycle of 10 spins:
- Minotaur – The Minotaur’s chains are broken by the red Chain Breaker symbol. On the 10th spin, the reels expand to 5×4, 5×5, or 6×5, with 1,024, 3,125, or 15,625 ways to win for 1, 2, or 3 destroyed chains, respectively.
- Medusa – Medusa’s chains are broken by landing the green Chain Breaker symbol. On the 10th spin, Medusa adds 2 or 3, 4 or 5, or 6 or 7 wilds to the reels for 1, 2, or 3 destroyed chains, respectively. Wilds will not be placed on the first or last reels, regardless of grid size.
- Cerberus – The blue Chain Breaker symbol breaks Cerberus’ chains. On the 10th spin, Cerberus adds a win multiplier of x2 or x3, x4 or x5, or x6 or x7 when 1, 2, or 3 of its chains have respectively been broken.
Monster Spins
Hit 3 Monster scatters on reels 1, 3, and 5 and 10 free spins are triggered. Scatters do not land on the 10th spin of a cycle, nor do they land on free spins. Any broken chains in the base game are not carried over to the bonus round.
When a chain is broken in the free spins round, its effect begins from the next free spins onwards. The reel expansion and win multiplier remain active, while Medusa will add wilds on random positions on each spin till the feature ends. Breaking all of a monster’s chains awards +3 free spins, meaning it is possible to win 19 at the most. When the feature ends, players return to the base game and continue the chain status where it was left off.
Conclusion:
For a dip into mythology’s scarier side, Monsters Unchained has a few neat things to offer gamblers in a mood for monsters. Naturally, it’ll be a better fit for those who like games that roll over set batches of spins, storing up modifiers for use on the final spin of the cycle. It’s not a hugely numerous mechanic, but it’s one that rears up from time to time and which Red Tiger has put to good use here – for a number of reasons. One is the monster angle, which ties neatly into the unchaining idea, and the whole look of Monsters Unchained has been done to the typically high Red Tiger visual standard.
Another nifty thing about the setup is that it’s got three distinct features rather than one. For example, the 9 nine spins don’t just frame positions where certain symbols hit, then drop a wild onto them for the 10th spin. Instead, it may be possible, with a bit (or a lot) or luck, to have 3 very useful modifiers unchained on the last spin of a cycle – expanded reels and ways, win multipliers, as well as added wilds. Quite intoxicating when you think of the possibilities, adding a compelling element to the base game. As usual, free spins are where the game is most likely going to really flex due to the persistent nature given to the features. All on a ways to win gaming grid which is nice, too, and good for wins as high as 10,500 times the bet.
With features that can get better the more they are unchained and a sweet interplay of gaming components, Monsters Unchained delivered an entertaining adventure through the bowels of a dungeon with three terrifying yet potentially rewarding monsters on our tail. On the other hand, those who are not into progression/collection-type slots of any kind are unlikely to be won over by this game either.